BEGIN:VCALENDAR VERSION:2.0 PRODID:ILLC Website X-WR-TIMEZONE:Europe/Amsterdam BEGIN:VTIMEZONE TZID:Europe/Amsterdam X-LIC-LOCATION:Europe/Amsterdam BEGIN:DAYLIGHT TZOFFSETFROM:+0100 TZOFFSETTO:+0200 TZNAME:CEST DTSTART:19700329T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=-1SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:+0200 TZOFFSETTO:+0100 TZNAME:CET DTSTART:19701025T030000 RRULE:FREQ=YEARLY;BYMONTH=10;BYDAY=-1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT UID:/NewsandEvents/Archives/2019/newsitem/10259/24 ---26-April-2019-8th-International-Conference-on-C omputational-Intelligence-in-Music-Sound-Art-and-D esign-evoMUSART-Leipzig-Germany DTSTAMP:20181015T140156 SUMMARY:8th International Conference on Computatio nal Intelligence in Music, Sound, Art and Design ( evoMUSART), Leipzig, Germany DTSTART;VALUE=DATE:20190424 DTEND;VALUE=DATE:20190426 LOCATION:Leipzig, Germany DESCRIPTION:The main goal of EvoMusArt is to bring together researchers who are using Computational Intelligence techniques for artistic tasks such as visual art, music, architecture, video, digital g ames, poetry, or design. The conference gives rese archers in the field the opportunity to promote, p resent and discuss ongoing work in the area. We w elcome submissions which use Computational Intelli gence techniques (e.g. Evolutionary Computation, A rtificial Life, Machine Learning, Swarm Intelligen ce) in the generation, analysis and interpretation of art, music, design, architecture and other art istic fields. Submissions must be at most 16 pages long, in Springer LNCS format. Accepted papers wi ll be presented orally at the event and included i n the evoMUSART proceedings published by Springer Verlag in a dedicated volume of the Lecture Notes in Computer Science series. X-ALT-DESC;FMTTYPE=text/html:
The main goal of EvoMusArt is to bring together researchers who are using Computational Intelligence techniqu es for artistic tasks such as visual art, music, a rchitecture, video, digital games, poetry, or desi gn. The conference gives researchers in the field the opportunity to promote, present and discuss on going work in the area.
We we lcome submissions which use Computational Intellig ence techniques (e.g. Evolutionary Computation, Ar tificial Life, Machine Learning, Swarm Intelligenc e) in the generation, analysis and interpretation of art, music, design, architecture and other arti stic fields. Submissions must be at most 16 pages long, in Springer LNCS format. Accepted papers wil l be presented orally at the event and included in the evoMUSART proceedings published by Springer V erlag in a dedicated volume of the Lecture Notes i n Computer Science series.