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UID:/NewsandEvents/Archives/2010/newsitem/3580/15-
 16-November-2010-Games-Logic-and-Security-GIPSy-20
 10-Rennes-France
DTSTAMP:20101007T000000
SUMMARY:Games, Logic and Security (GIPSy 2010), Re
 nnes, France
DTSTART;VALUE=DATE:20101115
DTEND;VALUE=DATE:20101116
LOCATION:Rennes, France
DESCRIPTION:Many tasks in computer science, such a
 s design, synthesis, verification, etc. can be for
 mulated in game-theoretic terms. Game playing is t
 hus a powerful paradigm that fits many situations 
 in which interaction between autonomous agents pla
 ys a central role. Abstracting security problems a
 s games reveals the underlying theoretical and alg
 orithmic questions, and helps to clarify the relat
 ionships between different domains. As an organiza
 tional principle, the concept of game offers a fre
 sh and intuitive way of thinking through complex i
 ssues. There is now ample evidence that the divers
 e applications mentioned above can benefit from co
 mmon analytical techniques and insights offered by
  algorithmic game theory, automata theory and logi
 c.   The main goal of this workshop is to gather r
 esearchers interested in games, logic and security
  (in a broad sense), and to offer a privileged for
 um to present their work and exchange ideas on the
 se topics.   The registration is free but mandator
 y. Deadline for registration: 4th November 2010.  
 All important details are available at http://www.
 irisa.fr/prive/Sophie.Pinchinat/GIPSy/gipsy10.html
   Participants are welcome to give short talks (ap
 proximately 20 minutes). Selection will be made on
  the basis of an extended abstract of at most 2 pa
 ges. Submissions can contain work published elsewh
 ere. Submission deadline: 22nd October 2010.
X-ALT-DESC;FMTTYPE=text/html:<div>\n      <p>Many 
 tasks in computer science, such as design, synthes
 is,\n      verification, etc. can be formulated in
  game-theoretic\n      terms. Game playing is thus
  a powerful paradigm that fits many\n      situati
 ons in which interaction between autonomous agents
  plays\n      a central role. Abstracting security
  problems as games reveals\n      the underlying t
 heoretical and algorithmic questions, and helps\n 
      to clarify the relationships between differen
 t domains. As an\n      organizational principle, 
 the concept of game offers a fresh and\n      intu
 itive way of thinking through complex issues. Ther
 e is now\n      ample evidence that the diverse ap
 plications mentioned above can\n      benefit from
  common analytical techniques and insights offered
 \n      by algorithmic game theory, automata theor
 y and logic.\n      </p>\n      <p>The main goal o
 f this workshop is to gather researchers\n      in
 terested in games, logic and security (in a broad 
 sense), and\n      to offer a privileged forum to 
 present their work and exchange\n      ideas on th
 ese topics.\n      </p>\n    \n      \n      <p>Th
 e registration is free but mandatory. Deadline for
  registration: 4th November 2010.</p>\n      <p>Al
 l important details are available at\n        <a t
 arget="_blank" href="http://www.irisa.fr/prive/Sop
 hie.Pinchinat/GIPSy/gipsy10.html">http://www.irisa
 .fr/prive/Sophie.Pinchinat/GIPSy/gipsy10.html</a>\
 n      </p>\n    </div><div>\n      <p>Participant
 s are welcome to give short talks\n        (approx
 imately 20 minutes). Selection will be made on the
  basis of an\n        extended abstract of at most
  2 pages. Submissions can contain work\n        pu
 blished elsewhere. Submission deadline: 22nd Octob
 er 2010.\n      </p>\n      </div>
URL:/NewsandEvents/Archives/2010/newsitem/3580/15-
 16-November-2010-Games-Logic-and-Security-GIPSy-20
 10-Rennes-France
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