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UID:/NewsandEvents/Archives/2011/newsitem/4073/25-
 27-October-2011-Games-Logics-and-Security-GIPSy-20
 11-Rennes-France
DTSTAMP:20110908T000000
SUMMARY:Games, Logics and Security (GIPSy 2011), R
 ennes, France
DTSTART;VALUE=DATE:20111025
DTEND;VALUE=DATE:20111027
LOCATION:Rennes, France
DESCRIPTION:Security and privacy problems in compu
 ter networks and mobile applications often stem fr
 om the interaction between agents of the network (
 which can be individuals as well as devices or sof
 twares acting autonomously). Modeling the interact
 ion between agents is therefore essential to addre
 ss security problems appropriately. Game theory an
 d logic are the most prominent frameworks for the 
 formal treatment of interaction. They permit not o
 nly to model and represent this interaction betwee
 n agents, but they also lead to the development of
  applicable algorithms and decision procedures. In
  the past two decades, a number of logical framewo
 rks and game-theoretic approaches have been propos
 ed to model and analyze computer networks from the
  security point of view, sometimes resorting to no
 n-classical logics (such as epistemic or intuition
 istic logics).   The main goal of this workshop is
  to gather researchers interested in games, logic 
 and security (in a broad sense), and to offer a pr
 ivileged forum to present their work and exchange 
 ideas on these topics.   The registration is free 
 but mandatory. Lunches are included in the registr
 ation. Deadline for registration: 13th October 201
 1.   All important details are available at http:/
 /www.irisa.fr/prive/Sophie.Pinchinat/GIPSy/gipsy11
 .html.   Participants have the opportunity to give
  short talks (approximately 20 minutes). Selection
  will be made on the basis of an extended abstract
  of at most 2 pages. Submission deadline: 9th Octo
 ber 2011.
X-ALT-DESC;FMTTYPE=text/html:<div>\n      <p>Secur
 ity and privacy problems in computer networks and 
 mobile\n      applications often stem from the int
 eraction between agents of\n      the network (whi
 ch can be individuals as well as devices or\n     
  softwares acting autonomously). Modeling the inte
 raction between\n      agents is therefore essenti
 al to address security problems\n      appropriate
 ly. Game theory and logic are the most prominent\n
       frameworks for the formal treatment of inter
 action. They permit\n      not only to model and r
 epresent this interaction between agents,\n      b
 ut they also lead to the development of applicable
  algorithms\n      and decision procedures. In the
  past two decades, a number of\n      logical fram
 eworks and game-theoretic approaches have been\n  
     proposed to model and analyze computer network
 s from the\n      security point of view, sometime
 s resorting to non-classical\n      logics (such a
 s epistemic or intuitionistic logics).\n      </p>
 \n      <p>The main goal of this workshop is to ga
 ther researchers\n      interested in games, logic
  and security (in a broad sense), and\n      to of
 fer a privileged forum to present their work and e
 xchange\n      ideas on these topics.\n      </p>\
 n    \n      \n      <p>The registration is free b
 ut mandatory. Lunches are included in the\n       
  registration. Deadline for registration: 13th Oct
 ober 2011.\n      </p>\n      <p>All important det
 ails are available at\n        <a target="_blank" 
 href="http://www.irisa.fr/prive/Sophie.Pinchinat/G
 IPSy/gipsy11.html">http://www.irisa.fr/prive/Sophi
 e.Pinchinat/GIPSy/gipsy11.html</a>.\n      </p>\n 
    </div><div>\n      <p>Participants have the opp
 ortunity to give short talks\n      (approximately
  20 minutes). Selection will be made on the basis\
 n      of an extended abstract of at most 2 pages.
  Submission deadline:\n      9th October 2011.\n  
     </p>\n      </div>
URL:/NewsandEvents/Archives/2011/newsitem/4073/25-
 27-October-2011-Games-Logics-and-Security-GIPSy-20
 11-Rennes-France
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