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UID:/NewsandEvents/Archives/2016/newsitem/7382/6-9
 -September-2016-Highlights-of-Logic-Games-and-Auto
 mata-HIGHLIGHTS-2016-Brussels-Belgium
DTSTAMP:20160519T000000
SUMMARY:Highlights of Logic, Games and Automata (H
 IGHLIGHTS 2016), Brussels, Belgium
DTSTART;VALUE=DATE:20160906
DTEND;VALUE=DATE:20160909
LOCATION:Brussels, Belgium
DESCRIPTION:HIGHLIGHTS 2016 is the fourth conferen
 ce on Highlights of Logic, Games and Automata whic
 h aims at integrating the community working in the
 se fields. Papers from these areas are dispersed a
 cross many conferences, which makes them difficult
  to follow. A visit to Highlights conference shoul
 d offer a wide picture of the latest research in t
 he field and a chance to meet everybody in the com
 munity, not just those who happen to publish in on
 e particular proceedings volume.   The conference 
 itself is three days long (Sept. 7-9) and it is pr
 eceeded by the Highlights tutorial day (Sept. 6). 
 Representative areas include, but are not restrict
 ed to: logic and finite model theory, automata the
 ory, games for logic and verification. The contrib
 uted talks are around ten minutes. Ideally, they l
 et participants learn something new, and enable th
 em to understand the objective/problem/question an
 d the result, and to get an idea of the technique.
    Detailed information about Highlights 2016 are 
 available at http://highlights-conference.org.   T
 he Programme Committee encourages researchers to a
 ttend and present their best work, be it already p
 ublished or not, at the Highlights conference. The
  submission deadline is June 3, 2016. As you submi
 t a proposal for a presentation, not a paper, subm
 issions should have a single author, who is the sp
 eaker (the abstract, of 1-2 pages, may include a l
 ist of coauthors).
X-ALT-DESC;FMTTYPE=text/html:<div>\n      <p>HIGHL
 IGHTS 2016 is the fourth conference on Highlights 
 of\n      Logic, Games and Automata which aims at 
 integrating the\n      community working in these 
 fields. Papers from these areas are\n      dispers
 ed across many conferences, which makes them diffi
 cult to\n      follow. A visit to Highlights confe
 rence should offer a wide\n      picture of the la
 test research in the field and a chance to meet\n 
      everybody in the community, not just those wh
 o happen to publish\n      in one particular proce
 edings volume.\n      </p>\n      <p>The conferenc
 e itself is three days long (Sept. 7-9) and it\n  
     is preceeded by the Highlights tutorial day\n 
      (Sept. 6). Representative areas include, but 
 are not restricted\n      to: logic and finite mod
 el theory, automata theory, games for\n      logic
  and verification.  The contributed talks are arou
 nd ten\n      minutes. Ideally, they let participa
 nts learn something new, and\n      enable them to
  understand the objective/problem/question and the
 \n      result, and to get an idea of the techniqu
 e.\n      </p>\n    \n      \n      <p>Detailed in
 formation about Highlights 2016 are \n        avai
 lable at <a target="_blank" href="http://highlight
 s-conference.org">http://highlights-conference.org
 </a>.\n      </p>\n    </div><div>\n      <p>The P
 rogramme Committee encourages researchers to atten
 d and\n      present their best work, be it alread
 y published or not, at the\n      Highlights confe
 rence. The submission deadline is June 3,\n      2
 016. As you submit a proposal for a presentation, 
 not a paper,\n      submissions should have a sing
 le author, who is the speaker (the\n      abstract
 , of 1-2 pages, may include a list of coauthors).\
 n      </p>\n      </div>
URL:/NewsandEvents/Archives/2016/newsitem/7382/6-9
 -September-2016-Highlights-of-Logic-Games-and-Auto
 mata-HIGHLIGHTS-2016-Brussels-Belgium
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