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UID:/NewsandEvents/Archives/2007/newsitem/1530/5-7
 -February-2007-KNAW-Academie-Colloquium-New-perspe
 ctives-on-Games-and-Interaction-KNAW-Amsterdam
DTSTAMP:20060929T000000
SUMMARY:KNAW Academie Colloquium "New perspectives
  on Games and Interaction", KNAW, Amsterdam
DTSTART;VALUE=DATE:20070205
DTEND;VALUE=DATE:20070207
LOCATION:KNAW, Amsterdam
DESCRIPTION:Recently, the dynamic and interactive 
 aspects of logical reasoning, communication, and i
 nformation processing have become central in logic
 , linguistics and computer science. It is the inte
 rplay of many actors with goals and preferences, w
 hether human or computational, which underlies the
 ir core tasks. To account for these interactive as
 pects, the notion of a 'game' as a mathematical mo
 del of strategic interaction between players with 
 their own preferences on the possible outcomes has
  proved to be important in all those disciplines. 
    The purpose of this colloquium is to encourage 
 these incipient interactions between the various d
 isciplines thinking about games and interaction, a
 nd clarify their common concerns and potential for
  fruitful collaboration. The colloquium will be or
 ganized as an Academie Colloquium of the Royal Ace
 demy of the Netherlands (KNAW) and will consist of
  fifteen invited talks by international speakers t
 hat cover various aspects of games in logic, compu
 ter science, economics, and linguistics. Each talk
  will be followed by a commentary and discussion. 
    For more information, see https://www.illc.uva.
 nl/KNAW-AC/  We also plan eight shorter talks of 1
 5+5 minutes (15 minutes talk, 5 minutes discussion
 ) selected from submitted abstracts. We invite res
 earchers to submit abstracts for these shorter tal
 ks before our deadline of NOVEMBER 29th, 2006.
X-ALT-DESC;FMTTYPE=text/html:<div>\n      <p>\n   
      Recently, the dynamic and interactive aspects
  of logical reasoning, communication, and informat
 ion processing have become central in logic, lingu
 istics and computer science. It is the interplay o
 f many actors with goals and preferences, whether 
 human or computational, which underlies their core
  tasks. To account for these interactive aspects, 
 the notion of a 'game' as a mathematical model of 
 strategic interaction between players with their o
 wn preferences on the possible outcomes has proved
  to be important in all those disciplines.\n      
 </p>\n      <p> The purpose of this colloquium is 
 to encourage these incipient interactions between 
 the various disciplines thinking about games and i
 nteraction, and clarify their common concerns and 
 potential for fruitful collaboration.\n      The c
 olloquium will be organized as an Academie Colloqu
 ium of the Royal Acedemy of the Netherlands (KNAW)
  and will consist of fifteen invited talks by inte
 rnational speakers that cover various aspects of g
 ames in logic, computer science, economics, and li
 nguistics. Each talk will be followed by a comment
 ary and discussion.\n      </p>\n    \n    \n     
  <p>\n        For more information, see\n        <
 a target="_blank" href="https://www.illc.uva.nl/KN
 AW-AC/">https://www.illc.uva.nl/KNAW-AC/</a>\n    
   </p>\n    </div><div>\n      <p>We also plan eig
 ht shorter talks of 15+5 minutes (15 minutes talk,
  5 minutes discussion) selected from submitted abs
 tracts. We invite researchers to submit abstracts 
 for these shorter talks before our deadline of\n  
       NOVEMBER 29th, 2006.\n      </p>\n    </div>
URL:/NewsandEvents/Archives/2007/newsitem/1530/5-7
 -February-2007-KNAW-Academie-Colloquium-New-perspe
 ctives-on-Games-and-Interaction-KNAW-Amsterdam
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