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UID:/NewsandEvents/Archives/2008/newsitem/2088/3-4
 -April-2008-Logic-and-the-Simulation-of-Interactio
 n-and-Reasoning-Symposium-at-AISB-2008-Aberdeen-Sc
 otland
DTSTAMP:20071111T000000
SUMMARY:"Logic and the Simulation of Interaction a
 nd Reasoning"  (Symposium at AISB 2008), Aberdeen,
  Scotland
DTSTART;VALUE=DATE:20080403
DTEND;VALUE=DATE:20080404
LOCATION:Aberdeen, Scotland
DESCRIPTION:In the past years, logicians have beco
 me more and more interested in the phenomenon of i
 nteraction. The area "logic and games" deals with 
 the transition from the static logical paradigm of
  formal proof and derivation to the dynamic world 
 of intelligent interaction and its logical models.
  A number of conferences and workshops have been d
 ealing with logic in game and decision theory and 
 dynamic logics with announcement and action operat
 ions. Fruitful technical advances have led to deep
  insights into the nature of communicative interac
 tion and behaviour by logicians.   While these int
 eractive aspects are relatively new to logicians, 
 on a rather different level, modelling intelligent
  interaction has been an aspect of the practical w
 ork of computer game designers, researchers in art
 ificial intelligence, robotics, and human-machine 
 interaction for a long time. The practical aspects
  of simulating interaction and behaviour reach out
  to a wide interdisciplinary field including psych
 ology and cognitive science.   So far, there are o
 nly a few cross-links between these two communitie
 s. Our symposium will explore the possibilities of
  joining the theoretical approach to interaction a
 nd communication with the practical approach to si
 mulating behaviour. We would like to include purel
 y logical aspects, cognitive and psychological asp
 ects (including empirical testing of formal models
 ), and pragmatic aspects.   This symposium is spon
 sored by the ILLC GLoRiClass project.   For more i
 nformation, see https://www.illc.uva.nl/GLoRiClass
 /index.php?page=8_1 or http://www.aisb.org.uk/conv
 ention/aisb08/  All researchers from logic, artifi
 cial intelligence, computer science, cognitive sci
 ence, computer gaming, psychology, empirical game 
 theory, and many other fields are cordially invite
 d to submit abstracts of one to four papers in PDF
  format. Submission deadline is January 9, 2008.
X-ALT-DESC;FMTTYPE=text/html:<div>\n      <p>In th
 e past years, logicians have become more and more\
 n      interested in the phenomenon of interaction
 . The area\n      &quot;logic and games&quot; deal
 s with the transition from the\n      static logic
 al paradigm of formal proof and derivation to the\
 n      dynamic world of intelligent interaction an
 d its logical\n      models. A number of conferenc
 es and workshops have been dealing\n      with log
 ic in game and decision theory and dynamic logics 
 with\n      announcement and action operations. Fr
 uitful technical advances\n      have led to deep 
 insights into the nature of communicative\n      i
 nteraction and behaviour by logicians.\n      </p>
 \n      <p>While these interactive aspects are rel
 atively new to\n      logicians, on a rather diffe
 rent level, modelling intelligent\n      interacti
 on has been an aspect of the practical work of com
 puter\n      game designers, researchers in artifi
 cial intelligence,\n      robotics, and human-mach
 ine interaction for a long time. The\n      practi
 cal aspects of simulating interaction and behaviou
 r reach\n      out to a wide interdisciplinary fie
 ld including psychology and\n      cognitive scien
 ce.\n      </p>\n      <p>So far, there are only a
  few cross-links between these two\n      communit
 ies. Our symposium will explore the possibilities 
 of\n      joining the theoretical approach to inte
 raction and\n      communication with the practica
 l approach to simulating\n      behaviour. We woul
 d like to include purely logical aspects,\n      c
 ognitive and psychological aspects (including empi
 rical testing\n      of formal models), and pragma
 tic aspects.\n      </p>\n      <p>This symposium 
 is sponsored by the ILLC GLoRiClass project.\n    
   </p>\n    \n      \n      <p>For more informatio
 n, see\n        <a target="_blank" href="https://w
 ww.illc.uva.nl/GLoRiClass/index.php?page=8_1">http
 s://www.illc.uva.nl/GLoRiClass/index.php?page=8_1<
 /a>\n        or <a target="_blank" href="http://ww
 w.aisb.org.uk/convention/aisb08/">http://www.aisb.
 org.uk/convention/aisb08/</a>\n      </p>\n    </d
 iv><div>\n      <p>All researchers from logic, art
 ificial intelligence, computer science, \n        
 cognitive science, computer gaming, psychology, em
 pirical game theory, and many other fields are cor
 dially invited to submit abstracts of one to four 
 papers in PDF format.\n        Submission deadline
  is January 9, 2008.\n      </p>\n      </div>
URL:/NewsandEvents/Archives/2008/newsitem/2088/3-4
 -April-2008-Logic-and-the-Simulation-of-Interactio
 n-and-Reasoning-Symposium-at-AISB-2008-Aberdeen-Sc
 otland
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