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UID:/NewsandEvents/Archives/2009/newsitem/2637/200
 -July-9-LSIR-2-Logic-and-the-Simulation-of-Interac
 tion-and-Reasoning-Pasadena-CA-U-S-A-
DTSTAMP:20090111T000000
SUMMARY:LSIR-2: Logic and the Simulation of Intera
 ction and Reasoning, Pasadena CA (U.S.A.)
DTSTART;VALUE=DATE:20090711
DTEND;VALUE=DATE:20090716
LOCATION:Pasadena CA (U.S.A.)
DESCRIPTION:In the past years, logicians have beco
 me more and more interested in the phenomenon of i
 nteraction and the formal modelling of social proc
 edures and phenomena. The area Logic & Games deals
  with the transition from the static logical parad
 igm of formal proof and derivation to the dynamic 
 world of intelligent interaction and its logical m
 odels. Modelling intelligent interaction has been 
 an aspect of the practical work of computer game d
 esigners for a long time. Pragmatic questions such
  as 'What makes a storyline interesting', 'What ma
 kes an reaction natural', and 'What role do emotio
 ns play in game decisions' have been tackled by pr
 acticing programmers. The practical aspects of com
 puter gaming reach out to a wide interdisciplinary
  field including psychology and cognitive science.
  So far, there are only a few cross-links between 
 these two communities.   LSIR2 focuses on the rela
 tion between techniques of modern logic (such as d
 iscourse representation theory or dynamic epistemi
 c logic) and concrete modelling problems in comput
 er games (either as part of the story or game desi
 gn or as part of the design of the artificial agen
 ts). We aim combining communities of logic, multi-
 agent systems, computer game design, the story und
 erstanding community, and various parts of AI deal
 ing with the formal modelling of emotions and inte
 ntions, as well as the empirical testing of these 
 models; we invite all researchers in these and rel
 ated field to submit their abstracts of papers, in
  particular those that build bridges between the c
 ommunities.   For more information, see https://ww
 w.illc.uva.nl/GLoRiClass/index.php?page=8_2. The m
 ain financial sponsor of the workshop is the Marie
  Curie research training site GLoRiClass.   We inv
 ite all researchers in the relevant fields to subm
 it extended abstracts of one to four pages of text
 . Submission deadline is 6 March 2009.
X-ALT-DESC;FMTTYPE=text/html:<div>\n      <p>In th
 e past years, logicians have become more and more\
 n      interested in the phenomenon of interaction
  and the formal\n      modelling of social procedu
 res and phenomena. The area Logic\n      &amp; Gam
 es deals with the transition from the static logic
 al\n      paradigm of formal proof and derivation 
 to the dynamic world of\n      intelligent interac
 tion and its logical models. Modelling\n      inte
 lligent interaction has been an aspect of the prac
 tical work\n      of computer game designers for a
  long time. Pragmatic questions\n      such as 'Wh
 at makes a storyline interesting', 'What makes an\
 n      reaction natural', and 'What role do emotio
 ns play in game\n      decisions' have been tackle
 d by practicing programmers. The\n      practical 
 aspects of computer gaming reach out to a wide\n  
     interdisciplinary field including psychology a
 nd cognitive\n      science. So far, there are onl
 y a few cross-links between these\n      two commu
 nities.\n      </p>\n      <p>LSIR2 focuses on the
  relation between techniques of modern\n      logi
 c (such as discourse representation theory or dyna
 mic\n      epistemic logic) and concrete modelling
  problems in computer\n      games (either as part
  of the story or game design or as part of\n      
 the design of the artificial agents). We aim combi
 ning\n      communities of logic, multi-agent syst
 ems, computer game design,\n      the story unders
 tanding community, and various parts of AI\n      
 dealing with the formal modelling of emotions and 
 intentions, as\n      well as the empirical testin
 g of these models; we invite all\n      researcher
 s in these and related field to submit their abstr
 acts\n      of papers, in particular those that bu
 ild bridges between the\n      communities.\n     
  </p>\n    \n      \n      <p>For more information
 , see\n         <a target="_blank" href="https://w
 ww.illc.uva.nl/GLoRiClass/index.php?page=8_2">http
 s://www.illc.uva.nl/GLoRiClass/index.php?page=8_2<
 /a>.\nThe main financial sponsor of the workshop i
 s the Marie Curie\n research training site GLoRiCl
 ass. \n      </p>\n    </div><div>\n      <p>We in
 vite all researchers in the relevant fields to sub
 mit extended abstracts of one to four pages of tex
 t. Submission deadline is 6 March 2009.\n      </p
 >\n      </div>
URL:/NewsandEvents/Archives/2009/newsitem/2637/200
 -July-9-LSIR-2-Logic-and-the-Simulation-of-Interac
 tion-and-Reasoning-Pasadena-CA-U-S-A-
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